SUN-01 Slammin'

Planning games for particular slots
Posts: 46
Joined: June 17th, 2010, 5:54 pm
Name: Wilson Zorn

SUN-01 Slammin'

Post by zornwil » June 26th, 2012, 8:50 pm

Jackson Tegu's Slammin', as he wrote it: "This is a game about flighty, self-obsessed, over-indulged douche bags hooking up with one another night after night at a bar where they hang out. They're in their twenties and thirties, annoyingly hott, and really really into their individual internal monologues that they tell themselves about themselves." Note we'll be playing the new revised version which should be available at GPNW this year.

GM-less and I'm going to run it for 2-4 sign-ups (the game is for up to 5 but I think with a 3 hour time slot and my unfamiliarity in facilitating this game, however simple it may be, we'll keep to 4 players total). If there are 2 sign-ups I'll play, too, but with 3 or more I'll just facilitate (and suggest and chime in with NPCs, but with 3+ people already playing I'm happy to facilitate rather than try to play and facilitate in the interest of time).

Posts: 13
Joined: June 11th, 2012, 4:52 pm
Name: Feiya Wang
Location: Capitol Hill

Re: SUN-01 Slammin'

Post by RoughDreamer » June 28th, 2012, 8:02 pm

This sounds hilarious. I would be interested in trying it out!

Posts: 4
Joined: June 8th, 2010, 8:55 pm
Name: Michael Petersen

Re: SUN-01 Slammin'

Post by EpsilonMinus » June 29th, 2012, 1:09 am

I'm down.


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