I've now run Blowback a number of times as a one-shot, and after a good bit of trial and error have arrived at, I hope and tend to believe anyway, a solid way to run it. However, it does take more time than the typical slots at GPNW to be a solid game and provide a great insight into Blowback. (FYI I'm also running a campaign of Blowback at home now as well)
So I realize this is a bit last-minute, being barely a week before the con, but are 2 or 3 players interested in playing across 2 slots, as a few games have done? I would recommend either Sat-01 and Sat-02 or Sun-01 and Sun-02 rather than lose momentum overnight or across dinner (though across dinner wouldn't be so bad).
PS - by "similar to Burn Notice" in the thread title, let me be clearer: Blowback emulates spy fiction like Burn Notice and the Bourne series; it is very focused on burn Notice kind of playing where there are burnt spies/agents dealing with their civilian relationships and their situation. Each player plays a spy and a civilian. With 2-3 players, I'll bring some Civilian prototypes you can further shape to speed character creation, The spies will be burnt or otherwise no longer "in the game". It is most interesting, I think, if you already know Burn Notice, especially as it shares the narrative structure of that particular show.
What games are you thinking of playing? What games do you want others to run?
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