FRI01 - the dreaded FUNNEL (DCC)

Planning games for particular slots
Locked
User avatar
tonydowler
Posts: 263
Joined: April 20th, 2010, 4:56 pm

FRI01 - the dreaded FUNNEL (DCC)

Post by tonydowler » June 3rd, 2014, 10:46 am

This will be a massive peasant funnel using Dungeon Crawl Classics. As many people as want to play will grab randomly-generated peasants and enter the dungeon in hopes of wealth and survival. In the past we've done this with over a dozen adventurers. I'm not sure what the adventure will be this year, but I'll aim for something optimized for a huge party.

NO PLAYER LIMIT.

User avatar
metaDM
Posts: 16
Joined: July 7th, 2011, 6:01 pm
Name: metaDM
Location: Seattle

Re: FRI01 - the dreaded FUNNEL (DCC)

Post by metaDM » June 13th, 2014, 10:00 am

Can we kill a dragon at level-0 again? I'm in

sage
Posts: 19
Joined: April 26th, 2010, 4:36 pm

Re: FRI01 - the dreaded FUNNEL (DCC)

Post by sage » June 23rd, 2014, 10:17 am

I'm in.

silby
Posts: 8
Joined: April 11th, 2013, 10:02 pm
Name: Evan S.

Re: FRI01 - the dreaded FUNNEL (DCC)

Post by silby » June 23rd, 2014, 10:37 am

This sounds like a thing I should try. Will you be providing weird dice?

User avatar
tonydowler
Posts: 263
Joined: April 20th, 2010, 4:56 pm

Re: FRI01 - the dreaded FUNNEL (DCC)

Post by tonydowler » June 25th, 2014, 3:20 pm

I've got some weird dice, but please bring 'em if you gots 'em!

Locked

Return to “Game Scheduling”