FRI-01 Base Raiders (playtest) FATE

Planning games for particular slots
Posts: 1
Joined: June 21st, 2015, 12:59 pm
Name: Tom Church

FRI-01 Base Raiders (playtest) FATE

Post by Lustrian » June 21st, 2015, 5:48 pm

Base Raiders
Imagine a world that used to be full of super powered heroes and villains, battling to save and conquer the world. Then, in one great moment, all the heroes and villains vanished from the world. Only, their secret lairs and bases were left behind. Soon after, groups of intrepid explorers started seeking those bases out, eager to loot the advanced technology and super soldier serums stored within, all in an attempt to get powers of their own. These adventurers became known as Base Raiders.

This is a scenario based in the Base Raiders world. The players are members of the Underground, a refuge for non human beings of all types who can't live in the world above. Members of a Raiding team contracted by Blue Matter Technologies, the Raiders get a hot clue about a potential base full of valuable loot. Only they might have to go through a large group of Russian mobsters, a heist, oh...and maybe save the world.

I have four pregens for the game.
I have pretty good knowledge about the FATE system.
Oh...this game is run in FATE

FATE dice will be provided

This game will be recorded for the Role Playing Public Radio Podcast

Posts: 24
Joined: February 12th, 2011, 4:14 pm
Name: Derek Pounds

Re: FRI-01 Base Raiders (playtest) FATE

Post by Derek » June 22nd, 2015, 6:45 am

Boom, in.

Posts: 1
Joined: June 22nd, 2015, 6:22 pm

Re: FRI-01 Base Raiders (playtest) FATE

Post by Graywalker » June 23rd, 2015, 12:09 am

Sign me up as well.


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