FRI-02 Far Space LARP playtest (full)

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xenopulse
Posts: 41
Joined: July 1st, 2011, 2:44 pm
Name: Christian Griffen

FRI-02 Far Space LARP playtest (full)

Post by xenopulse » June 15th, 2017, 3:06 pm

I'm going to run a full test of my LARP in development, Far Space, on Friday night. The game's setup is based on the likes of Stargate: Universe and Farscape. A mixed group of civilian and military personnel is researching the first discovered alien tech on Mars, a long abandoned spaceship. When aliens suddenly attack, the characters have to start up the ship and attempt humanity's first hyperspace jump.

The game mechanics are inspired by both escape rooms and the BSG board game, in that there are four resources to track (and keep from hitting zero or everyone dies), and the players will have four distinct stations (Bridge, Engineering, Lab, Elseship) at which they interact with a deck of story cards for each event. They will set timers to unlock new development and choice cards, based on puzzling out which ones will solve their current crises. This in turn often requires communication between the stations and on making choices on resource priorities.

Meanwhile, the players roleplay their characters as they see fit, with the requirement for communication and competing resource preferences hopefully providing enough material. So depending on your preferences, you can go character light and focus on the unfolding crises and the survival of the ship, or on your vision of your character and let that affect your decisions.

The game is tailored for up to 8, with a minimum of 4.

Player list (of 8):
1 Jory
2 Brendan
3 Lukas
4 Dan
5 Ross
6 Matt
7 Alex
8 Seth
Last edited by xenopulse on June 21st, 2017, 1:43 am, edited 8 times in total.

Lukas
Posts: 10
Joined: April 27th, 2010, 12:25 pm

Re: FRI-02 Far Space LARP playtest (2/8)

Post by Lukas » June 15th, 2017, 3:18 pm

Count me in!

xenopulse
Posts: 41
Joined: July 1st, 2011, 2:44 pm
Name: Christian Griffen

Re: FRI-02 Far Space LARP playtest (3/8)

Post by xenopulse » June 15th, 2017, 3:24 pm

Awesome! Also, I'm hereby calling dibs on the big social space on the upper dorm level for this game :)

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dan.behlings
Posts: 9
Joined: June 10th, 2015, 3:22 pm
Name: Dan Behlings
Location: Portland, OR

Re: FRI-02 Far Space LARP playtest (3/8)

Post by dan.behlings » June 15th, 2017, 3:36 pm

Ooo... I would also like to play this!

joryjammz
Posts: 16
Joined: June 28th, 2016, 10:15 pm
Name: Jory Bowers

Re: FRI-02 Far Space LARP playtest (3/8)

Post by joryjammz » June 15th, 2017, 3:54 pm

Yes, please!

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rosscowman
Posts: 48
Joined: May 5th, 2015, 7:30 pm

Re: FRI-02 Far Space LARP playtest (4/8)

Post by rosscowman » June 16th, 2017, 9:48 am

I'm in!

Brendan
Posts: 146
Joined: April 26th, 2010, 7:12 pm
Name: Brendan Adkins
Location: Portland
Contact:

Re: FRI-02 Far Space LARP playtest (5/8)

Post by Brendan » June 16th, 2017, 2:11 pm

YAaaaaaay

Langoroth
Posts: 24
Joined: May 10th, 2010, 2:36 pm
Name: Brandon A

Re: FRI-02 Far Space LARP playtest (5/8)

Post by Langoroth » June 19th, 2017, 7:31 pm

Sounds interesting, but is there a traitor mechanic? If not, then please add me.

xenopulse
Posts: 41
Joined: July 1st, 2011, 2:44 pm
Name: Christian Griffen

Re: FRI-02 Far Space LARP playtest (5/8)

Post by xenopulse » June 20th, 2017, 10:42 am

I can't really give you a clear no on that, so maybe it's best if you skip the first session and check in on that with the players afterwards. If it goes well enough I'll probably offer another session later on that weekend.

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HazMatt
Posts: 3
Joined: June 3rd, 2015, 4:09 pm
Name: Matt Riley

Re: FRI-02 Far Space LARP playtest (5/8)

Post by HazMatt » June 20th, 2017, 10:49 am

Sounds great. I'm interested if there's room.

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