SAT-02 Far Space (LARP/Escape Room, 2 slots left)

Planning games for particular slots
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xenopulse
Posts: 41
Joined: July 1st, 2011, 2:44 pm
Name: Christian Griffen

SAT-02 Far Space (LARP/Escape Room, 2 slots left)

Post by xenopulse » June 20th, 2018, 11:30 am

Per a friend's request, I'm going to run this game again. I playtested it last year and made some fixes based on that.

The game's setup is based on the likes of Stargate: Universe and Farscape. A mixed group of civilian and military personnel is researching the first discovered alien tech on Mars, a long abandoned spaceship. When aliens suddenly attacked, the characters started up the ship. The game starts right as they attempt humanity's first hyperspace jump to escape this attacking force.

The game mechanics are inspired by both escape rooms and the BSG board game, in that there are four resources to track (and keep from hitting zero or everyone dies), and the players will have four distinct stations (Bridge, Engineering, Lab, Elseship) at which they interact with a deck of story cards for each event. They will set timers to unlock new development and choice cards, based on puzzling out which ones will solve their current crises. This in turn often communication between the stations and on making choices on resource priorities.

Meanwhile, the players roleplay their characters as they see fit, with the requirement for communication and competing resource preferences hopefully providing enough material. So depending on your preferences, you can go character light and focus on the unfolding crises and the survival of the ship, or on your vision of your character and let that affect your decisions.

The game doesn't require any prior experience with LARPing, escape rooms, or the BSG BG.

If you played the game last year, you can maybe play it again at another station, but the prior knowledge of the crises might be tricky to deal with. We can suss that out in this thread if needed.

Players:
1. Orion
2. Morgan
3. Sasha
4. Venn
5. Krin
6. Alex
7.
8.
Last edited by xenopulse on July 5th, 2018, 3:48 pm, edited 6 times in total.

Mathalus
Posts: 28
Joined: May 9th, 2011, 10:03 am
Name: Morgan Stinson

Re: SAT-02 Far Space (LARP/Escape Room, 7 slots left)

Post by Mathalus » June 28th, 2018, 8:46 am

Sign me up!

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microwavenby
Posts: 4
Joined: June 25th, 2018, 8:37 pm
Name: Sasha Reid
Location: Portland
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Re: SAT-02 Far Space (LARP/Escape Room, 6 slots left)

Post by microwavenby » June 28th, 2018, 12:28 pm

I think i'm into a space escape, please trap me in the nearest airlock at your convenience 🙃

xenopulse
Posts: 41
Joined: July 1st, 2011, 2:44 pm
Name: Christian Griffen

Re: SAT-02 Far Space (LARP/Escape Room, 5 slots left)

Post by xenopulse » June 28th, 2018, 12:55 pm

Locked in and ready for spacing :)

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venn
Posts: 22
Joined: July 3rd, 2016, 7:27 pm
Name: Venn (they/them/their)
Location: Portland, OR
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Re: SAT-02 Far Space (LARP/Escape Room, 5 slots left)

Post by venn » July 3rd, 2018, 6:09 pm

Venn Wylde, reporting for duty.
Venn Wylde (they/them/their)
http://workplaydance.com — nonbinary designer; analog games
http://specialsnowflakegames.com — queer little game studio
http://yesandnogame.com — about consent
http://wildvinegames.com — made with Krin Irvine

krin
Posts: 2
Joined: June 30th, 2018, 12:42 pm

Re: SAT-02 Far Space (LARP/Escape Room, 5 slots left)

Post by krin » July 3rd, 2018, 6:11 pm

I’d like to play!

xenopulse
Posts: 41
Joined: July 1st, 2011, 2:44 pm
Name: Christian Griffen

Re: SAT-02 Far Space (LARP/Escape Room, 5 slots left)

Post by xenopulse » July 4th, 2018, 7:00 am

Great, welcome aboard! :)

Zindaras
Posts: 8
Joined: June 30th, 2016, 4:14 pm
Name: Alex Guerrero-Randall

Re: SAT-02 Far Space (LARP/Escape Room, 3 slots left)

Post by Zindaras » July 5th, 2018, 11:48 am

I'm in!

--Alex

xenopulse
Posts: 41
Joined: July 1st, 2011, 2:44 pm
Name: Christian Griffen

Re: SAT-02 Far Space (LARP/Escape Room, 3 slots left)

Post by xenopulse » July 5th, 2018, 3:48 pm

Cool! I think the game sheets were printed earlier this week, so I'll have to make sure to write the last three of you in by hand as soon as I get there. Or if you get there before me, feel free to do so yourself :)

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